Rogue Legacy Patch 1.0.13 Notes

***As a reminder, you can always make backups of your save files at:
Documents > SavedGames > RogueLegacy

For those with Steam, this will automatically update the next time you log on.
For people with DRM free versions of the game, we will be posting a manual patch for the game later today.
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Patch 1.0.13 Bug/Balance Fixes:
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Major Changes:
– Implemented some non-trivial optimizations to increase game performance.
(Smarter sprite batching)
(Merged several spritesheets to reduce texture swapping)
(Additional minor tweaks to reduce GPU load).
– Fixed bug where corrupt backup saves would get players into endless save corruption loops.
– Forced flushing to OS stream for backup files to (hopefully) reduce the chances of a backup save corrupting.

General fixes:
– Fixed bug where gold would very rarely go into the negatives, resulting in a crash.
– Removed normal mapping effects from the content pipeline.
– Fixed bug where you could exit the axe carnival room, resulting in odd game behaviour.
– Fixed bug where you could talk to shop keeps and architect while in mid-dash, resulting in a crash.
– Fixed bug where beating the last boss would zero out your traits.
– Fixed bug where money bags were not animating properly upon landing.
– Fixed bug where beating the game with the compass item would result in a crash when starting a new game.

® All Rights Reserved Cellar Door Games 2024

® All Rights Reserved Cellar Door Games 2024